WHAT'S HOT AT EPCOT: DISNEY'S VIDEOGAMES FOR THE FUTURE
EPCOT, the billion-dollar dazzle opened by Disney last October, stands for Experimental Prototype Community Of Tomorrow. You may or may not agree with Walt's heirs that the communities we'll one day find ourselves in will include hunks of zero-gravity lettuce and diversions like trips back to the days of the dinosaurs, but there's strong empirical evidence that tomorrow's communities-like today's—will still have video arcades.
WHAT'S HOT AT EPCOT: DISNEY'S VIDEOGAMES FOR THE FUTURE
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MIKE HOWELL
EPCOT, the billion-dollar dazzle opened by Disney last October, stands for Experimental Prototype Community Of Tomorrow. You may or may not agree with Walt's heirs that the communities we'll one day find ourselves in will include hunks of zero-gravity lettuce and diversions like trips back to the days of the dinosaurs, but there's strong empirical evidence that tomorrow's communities-like today's—will still have video arcades.
The Quarter-Gobbler of Tomorrow is located in CommuniCore East and CommuniCore West, two kidney-shaped pavillions located in EPCOT's "Future World" section, right behind the Bucky Fuller globe that you see in all the ads. According to Disney press releases, CommuniCore is a place where "industrysponsored exhibits ease bewilderment with emerging technologies." What they're trying to say is that the various "interactive" exhibits in CommuniCore—of which the video arcade is only a small port-are supposed to prepare everyone for the Computerworld ahead. But hell, Kraftwerk was two years ago and the most striking aspect of the land of tommorrow's video vision is just how passe it is.